Avengers Among Usonline sounds like a thrilling game concept! Creating custom settings to add more challenges can make the game even more engaging and exciting. Here are some ideas to enhance the gameplay:
Limited Vent Usage: Restrict the number of times you can use the vent system to move around the map. This will force the imposter to plan their movements carefully and avoid being too reckless. It also adds an element of surprise when the imposter chooses to emerge from the vent.
Sabotage Cooldown: Introduce a cooldown period for the sabotage system. This way, the imposter cannot continuously disrupt the crewmates' tasks and must strategize their sabotage attempts to create opportunities for kills.
Emergency Meetings Limit: Limit the number of emergency meetings the crewmates can call during a game. This prevents excessive speculation and forces the crewmates to rely more on their investigative skills and observations.
Security Cameras: Activate security cameras in certain areas of the map, allowing crewmates to monitor suspicious activities. The imposter will need to be cautious around these camera zones to avoid detection.
Crewmate Abilities: Give crewmates special abilities that they can use to identify the imposter or defend themselves. For example, a crewmate might have a limited-use tracking ability to reveal the imposter's location temporarily or a shield that protects them from one imposter attack.
Imposter Challenges: Instead of only killing crewmates, add specific objectives for the imposter to complete, such as sabotaging certain tasks or collecting items. This adds variety to the gameplay and provides the imposter with alternative strategies.
Security Tasks: Introduce security tasks for crewmates to complete, like installing security cameras or implementing anti-sabotage measures. These tasks can expose the imposter's actions or slow down their progress.
Time Limit: Set a time limit for the imposter to achieve their goal of eliminating all crewmates. If the imposter fails to accomplish this within the time frame, they lose, and the crewmates win.
Emergency Buttons: Limit the use of emergency buttons or require a cooldown period between button presses to prevent crewmates from using it as an immediate defense mechanism.
Imposter Identification: Implement visual clues that can help crewmates identify the imposter during certain events or actions, adding an extra layer of complexity to the game.
Remember, the key to making a fun and challenging game is to balance difficulty with playability. Players should feel engaged and rewarded for their efforts, regardless of their role as crewmates or imposters. Enjoy the game development process and have fun playing Avengers Among Usonline!
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