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Getting Over It
Getting Over It
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Getting Over It

Getting Over It is a challenging and unique video game that was created by developer Bennett Foddy and released in 2017. The game gained significant attention due to its frustratingly difficult gameplay and distinctive premise.

In Getting Over It, players control a character named Diogenes, who is stuck inside a large cauldron with a sledgehammer as his only means of movement. The objective of the game is deceptively simple: climb to the top of a mountain using only this sledgehammer to navigate the treacherous terrain. The catch, however, is that the controls are intentionally awkward and require precise and deliberate movements.

As players attempt to make progress, they will inevitably encounter numerous obstacles and pitfalls that can lead to frustrating setbacks. The game's difficulty and challenging physics make it notorious for testing players' patience and determination.

Getting Over It has become a popular choice among gamers seeking a unique and mentally demanding experience, where the journey itself is often more memorable than the destination. It has also spawned a dedicated fanbase and a variety of entertaining gameplay videos and streams online.

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